Saturday, April 28, 2007

Sunday, April 22, 2007

Project Brief - In-betweenness....+....+..... Terminal 352

The site of your project this semester is the Hartsfield International Airport of Atlanta - a site of in –between, a place between places, a trajectory of passing, a place between land and sky, between worlds and time zones.

Minutes drive from downtown Atlanta, the airport is situated between Interstate 85 and Interstate 75 and I-285. It is also accessible via the MARTA (Metropolitan Atlanta Transit Authority), bus, rail service, limousine, charter services, and shuttle. Comprised of 3750 acres it is situated between two counties, Fulton and Clayton. Also accessible by airplanes, cities, countries the airport is a place of transfer between places. It is a place between states, between lands. It is “…part of a system that is not only national but international”. While the airport is defined by its geography, its physical location, it is also and more importantly defined by time. Atlanta therefore is as closely adjacent to Miami by car as to Barcelona by airplane.

With an internal coordination of baggage and passenger transfer and departure and arrival of massive numbers of people from numerous locations, the airport is a complex living organism comprised of fluctuating patterns of activity. Concourse E at Hartsfield is the largest in the United States and can handle 8,000 arriving passengers per hour. These travelers are distributed through the airport from gate to gate, plane to plane, through security, to baggage claim, to other transportation systems. While this flow of complex movement is carefully coordinated, the uniqueness of this place could be exploited for the creation of a more dramatic experience for the traveler.

This semester you will develop proposals which intervene in an operational manner within this site of in-between, within this urban space of transfer, within this national/international passage. You will slice, splice, cut, remove, insert, rearrange as needed. The procedure will vary from student to student. Through careful analysis you will each develop an operational strategy in order to improve, fix, repair, alter, transform … the space of human flow through this system and the quality of the experience(s). Presently eating and shopping programs populate these passages within the airport. What else could occur here in this space of transfer, delay, pause? You will be expected to define programs for inclusion.

Your strategies (surgeries) will vary as the deficiencies and potentials discovered will vary. Time will be an organizational system at work here. Speed, transition, delay, pause, rhythm, pattern, repetition will play important roles in the development of strategies…

Video, a medium which allows you to map space in time and movement will be exploited throughout the semester as an investigative tool to read the site, in the generative process to develop strategies, in the surgical process to design, and in the representation process to convey the experience provided by your proposal. At the same time you will be expected and encouraged to work in various modes and to fluctuate between 2-d. 3-d, 4-d in order to fully explore and develop specific ways of seeing, understanding and conveying your work.

Tuesday, April 17, 2007

Airport Seating - Site Visit


A few more Terminal 352 Field Trip photos






Class Field Trip






Without posting too many photos, I wanted to share some of my favorite photos of Terminal 352 Fieldtrip to Las Vegas. This needs to happen before the end of the semester.

Sunday, April 15, 2007

ABSOLUT SKINNER






To lift "spirits" in hard times.

will

Monday, April 9, 2007

"the experience"


the experience of the project

from board (No labels)


This is a diagram (no labels which will be present for Wednesday) showing the basics of how the cloud works in relationship to both the outside environment and the inside environment. Note the white fibres illuminating based on movement in the terminals.

Saturday, April 7, 2007

Toucable maps for the blind.


Researchers in Greece have developed a new system that converts video into virtual, touchable maps for the blind. The three-dimensional maps use force fields to represent walls and roads so the visually impaired can better understand the layout of buildings and cities.
"Imagine I'm blind and I want to come to New York," says Konstantinos Moustakas, lead researcher on the virtual mapping project and a graduate student at Aristotle University of ThessalonĂ­ki in Greece. "I should have a map.

The article continues:
"Two common-touch interfaces simulate the force fields by applying pressure to the user's hand: the CyberGrasp glove, which pulls on individual fingers, and the Phantom Desktop, which applies a single force to the hand via a wand. Moustakas said the process is somewhat like trying to identify an object by running a finger or wand along its surface.

Virtual, touchable maps, also known as haptic maps, have been created before, but they were made using stereoscopic movies, which require special cameras. Moustakas' system works with a standard video camera.

Moustakas also developed a system that converts pictures of traditional paper maps into a three-dimensional street map. Users run a finger or wand down the grooved roads of the virtual map, while street names are automatically read aloud."

FULL STORY

Thursday, April 5, 2007

Charette - Harvest-House














I wanted to share with you a small note and photos from the charette yesterday and to thank those who participated. It was fun, intense and productive! We generated two boards of a project we titled Harvest-House. These documents are being scanned at the moment for a small portfolio that is being put together by the school. Doug Hecker and I and the following group of students worked on this.

Katy Seaman
Mandi Young
Vincent Vumbaco
Trevor Jordan
Melissa Vandiver
Blane Hammerlund
Broderick Whitlock
William Smith
Chris Bradley
Toni Sena

Navigating through 3D interactive spaces with a Video Game Controller



Link to project website with movies

This is something I've been looking into. Last fall, Nintendo introduced a new game controller dubbed the "Wiimote" which uses a combination of 3D IR position sensors and accelerometers to determine inputs. This making it one of the first mass-produced three-dimensional and six-axis control devices available to the public (as opposed to a traditional mouse which only works in two dimensions.)

On Monday I had mentioned the possibility of interacting with surfaces in the airport using short-range wireless (such as Bluetooth or WiFi). The technology used in this demonstration is a simple combination of Bluetooth and Accelerometers, both of which are making inroads into consumer electronic devices.

The benefit to such an interaction is spatial- unlike a two dimensional surface, an individual is not "confined" to any particular area such as a kiosk or wall, or even a specific "zone" in the Airport.

Monday, April 2, 2007

target sound - great technology potential for airport sound

Barcelona student Robert Cooney shared this information with me. It is about sound which can be projected within a focused area... great potential for airport announcements to be targeted only for the passengers that need to hear them. the company is called American Technologies Corporation. The technology is called Hypersonic Sound. Their website is http://www.atcsd.com/site/

Cocktail Concoction

This is another multi-touch display, this time at a cocktail bar. I'd like to implement a similar technology in my wall. When people activate or "decorate" the wall, a ripple effect occurs that transitions into the ceiling apparatus and perhaps changes the colors of it as well.


Ziba

Here is an example of multi-touch display. It is by a company named Ziba, through the research of Professor Jeff Han. It uses a technology called Frustrated Total Internal Reflection. This is similar to what I'm planning.



Experience Video A: The Wall

I am finally able to get back on the blog now. I'll post a few things, but for now this is the video that I had for the March 28th review.

Work of a current Columbia University Grad Student


I was looking at student work of various schools and I came across this rendering. I am really captivated by the organic flow as the two towers move up from the earth. The way they play with each other is gentle but not too delicate. And the main reason I posted this was how the student uses light in suble ways to define a shape.